Troop type, faction, gold, and more are saved every few seconds and restored when rejoining the server, until the mission ends or the server crashes all data is wiped at the start of the next mission (map / round / game / whatever). Some troop types have special abilities, like engineers for building, doctors for healing, brigands best at lock picking, and serfs for the dirty work. Troop types are not selectable before spawn: you need to pay money and train for a certain amount of time with one of the factions. Up to 8 castle owning factions (which native multiplayer calls teams) and two extra categories: commoners, which is for players joining the game, changing between the main factions, or who want to play alone, and outlaws, which players who repeatedly kill team members in a short time are restricted to.
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